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Tourist
Posts: 2
Accepted Solution

VR wrong centering

I have exported my VR clip from the goPro fusion app.
I moved it to my Oculus Go and tried watching it.
When I open it, the right way forward is showing the BACK of the camera. When I turn around I see what the FRONT camera saw.
How do I center it the right way?

Accepted Solutions
Nomad
Posts: 878

Re: VR wrong centering

1:  Turn your camera around when recording, you probably have the back facing forward and the front facing backwards.  That will help speeding things up.

2:  When stitching the footage, you'll see in the screen that you can drag the image around and center it based on where you want the center point to be.  In this case the center point is probably the rear image, so just drag it 180 degree's and then render the footage.

 

3:  With footage that you've already rendered, if you don't want to render it again, then import it into adobe premier pro and use the GoPro Horizon pluggin to recenter the footage and then export it as a 360 degree video.

 

Hopefully that helps.

View solution in original post


All Replies
Nomad
Posts: 878

Re: VR wrong centering

1:  Turn your camera around when recording, you probably have the back facing forward and the front facing backwards.  That will help speeding things up.

2:  When stitching the footage, you'll see in the screen that you can drag the image around and center it based on where you want the center point to be.  In this case the center point is probably the rear image, so just drag it 180 degree's and then render the footage.

 

3:  With footage that you've already rendered, if you don't want to render it again, then import it into adobe premier pro and use the GoPro Horizon pluggin to recenter the footage and then export it as a 360 degree video.

 

Hopefully that helps.