07-15-2019 09:34 AM
I recently did some 360 filming inside the cockpit of a small helicopter and when I export the stitch photos/videos out of the Studio app, everything is really zoomed in. When I open up the photos/videos in gopro VR Player I'm able to zoom out to the perspective I want to have.
However, I'll be uploading these photos/videos to Facebook and every time I do that, the photos revert back to being too zoomed in and not zoomed out like they are in Gopro's VR Player. Unfortunately Facebook doesn't allow users to zoom in or out of the photos to get the proper perspective.
Is there a way I can change the field of view in GoPro Studio to be more zoomed out and maintain that perspective at the default? See examples below.
07-17-2019 06:27 AM
In overcapture mode, doesn't it just export a 2d image? I'd like to keep the 360 ability so people can look around inside the entire helicopter cabin and just change the default field of view to be more zoomed out instead of zoomed in.
07-17-2019 05:35 PM
@tallsided, OverCapture will let you to create traditional, non-spherical videos. Fusion Studio currently do not have a zoom (ease-in/out) keyframe available, and Facebook also doesn't allow to zoom in/out of the uploaded 360 footage. Anyhow, your feedback is very much appreciated. I'll have this information shared to the team in charge.
07-18-2019 07:50 AM
Thanks for the response @aenriquezs
To clarify, I'm not looking to add keyframes or zooms to the video. I just want the default view of the video to be more zoomed out when people watch it on facebook. I uploaded a screen capture video here for a better context of what I'm trying to do. You'll see the initial default framing of the 360 video is zoomed right in. Then I zoom it out to show what I want the default FOV to be when people look at it on Facebook.
07-18-2019 01:17 PM
@tallsided, yes, zooming in/out of the 360 footage and setting it as a default (on preview) isn't currently an available function in the Fusion Studio. This can only be done through the VR player after the content is rendered.