03-12-2018 06:30 PM - edited 03-12-2018 06:31 PM
I literally tried 6 different action cams before settling on GoPro. I was avoiding the price tag like the plague. Here's what I use them for...I record my daughter's soccer games. I am the assistant coach and we use clips to show the girls highlights and opportunities for improvement. I use a painter's pole to get the cams high enough to see the field so for me the issue was controlling the cameras while they're 10ft away and framing my shots.
The other issue was editing. I used to have to watch the ENTIRE game again in order to find clips. I had hoped the GoPro's highlighting feature would help but your software only allowed me to make 1 min videos from highlights. Maybe I need to work more with your software but here's what you can do do capture a market that is yet untapped and sorely under serviced by any current product.
TomTom's Bandit software came close but also had its limitations. Basically here's what would serve this market and many others.
Continue to allow the remote and the voice command to "highlight" clips. In the menu allow the user to determine the default amount of time before AND after a highlight mark to make a standard clip. Mine would be 10 seconds before & 0 seconds after. After a game I would have files with multiple 10 sec clips. In the "clips preview" I would be able to preview the 10 sec clips and decide if I need more of less video for that particular clip. Using s scrubber to pan the clip timeline and change its length if needed.
Then I hit "assemble" or "next" or whatever and the software puts all my clips together sequencially. This would shorten the process of editing by a TON. Then allow me to export it to other editors....
Or if you REALLY want to capture the Team Sports market as you have the Personal Sports market then include the following editing features in your desktop version of your software.
1) Create snapshots from video. Play develops, things need to be frozen sometimes to see and analyse the options. Allow the user to determine the length of time the snapshot shows.
2) Allow clip spped change (which I believe you do already) make it robust.
3) Allow simple shapes to be overlaid on the video. Arrows, triangles, squares, circles, lines, maybe even isometric grids. Allow the user to define weight & color of the line and color of the fill, include "no fill". Allow these to be added especially to the stillshots, as that's where they're needed most. This includes text too. I like to ask my players questions and point things out.
And if you want to take it 1 step further allow a highlight follow on the video. Say you want to follow the QB on a football team that scrambles on a particular highlight. At the beginning of the highlight you select this feature, draw a circle around the QB and his is highlighted throughout the entire clip. To be fair, I only see this in the high end video packages....but it would be a HUGE differentiator for you.
In any case, the team market (especially high school and lower) don't have the budgets for the solutions that do exist for team sports. But they could buy 2 GoPros to cover the entire field like I do, use smart remotes to create clips like I do and you'd lock up the market if you made the editing process shorter than the game by incorporating a few features like shape overlays, text (not titles) & snapshots and give the user a little more freedom & flexibility with your built in Highlighting feature.
I'm happy to discuss further if you find merit in this idea.