01-03-2019 07:52 AM - edited 01-03-2019 07:55 AM
So it's one of two things
a, either the image is saved correctly and Premiere is the only SW that actually interprets the (redundant) rotation metadata and flips the image the wrong way up
b, or the image is saved upside down and Premiere ignores the (necessary) metadata and doesn't flip it (while every other SW does)
I find it hard to believe (I might be wrong) that every other video SW is diligient about the rotation and one of the most advanced editing suites ignores it... so I'm leaning towards a, the image is already flipped correctly when saved and adding the rotation metadata is redundant, only causing confusion.
If anyone has the tools for editing metadata - try and remove the rotation tags from Hero 7 footage and if I'm right (a,) then it will come out OK in premiere. If I'm wrong, it will still be upside down in premiere but also in every other player (b,)
01-29-2019 11:01 AM
06-02-2019 01:28 PM
I'm having this issue too. Along with many issues with the gopro 7! Shuts off all the time while recording. Shuts off when out of wifi range of the iphone.... very tempted to check out the new cam from you know who!
06-03-2019 02:00 AM - edited 06-03-2019 02:01 AM
Gopro 7 captures the video the same way you hold the camera. If the orientation is upside down, it simply adds a rotation tag to that upside-down video wich is supposed to tell the player: "Hey, turn me around while playing me!".
Older GoPro models rotated the video internally and recorded it with the proper orientation. So even older software and hardware played it properly.
With the way Gopro 7 handles orientation you might be running into issues using older software or even hardware players like an old tv. These systems don't respect the rotation tag of the video. I even have some trouble with concatenating multiple Gopro files with the current version of ffmpeg.
I think that's an issue that came up with hypersmooth. Maybe stabilizing while rotating each frame is too much load for GoPro's CPU.