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Hiker
Posts: 14

GoPro Fusion - Rendering times / different CPUs / GPUs

Hi to all Fusionists.

I am still glad with the Fusion basically (exept for the title "software beta tester", given by Gopro :-)), but now let's do some comparison between different CPU/GPU-setups for rendering this stuff right out of the camera. I noticed HUGE differencies.

I recorded a test clip, 1min12sec long. You will find it here:

https://drive.google.com/drive/folders/1-ywjmm_mUFNv9WfYRDL350-3of7RVRYG?usp=sharing

 

My first attempt did run on a Gigabyte Laptop AeroX15 and I was very frustrated:

i7-7700HQ@2,80GHz / 16GB / GTX1070 .. the first 1-minute-clip rendered around 40min!

But that was not an issue of the software ... - this motherboard was equipped with two graphic-adapters (an Intel-based for easy work), and the Fusion software was pointed to the Intel-adapter. I had to change this by right-click onto the desktop-icon ... there I found the possibility to change the standard graphic-adapter ... ta-dah! ... 10min30sec.

 

Second attempt:an older but still powerfull desktop-machine:  i7-5930K@3,50GHz / 64GB RAM / GTX980ti / Win10Pro

CPU-usage til 100%, GPU-usage up to 80% -> rendering time*: 5min:44sec

 

Any other experiences?

 

(* to cineform 5,2, 360°-sound. complete means: clips were on harddrive, until the blue bar disappeared)

Hiker
Posts: 21

Re: GoPro Fusion - Rendering times / different CPUs / GPUs

Interesting, I do not see where you can configure the software to use a graphics adapter, when I right click on my dekstop icon and go to properties it only shows me standard Windows options for the executable.  What option do you select to configure it to use your graphics adapter?

Hiker
Posts: 16

Re: GoPro Fusion - Rendering times / different CPUs / GPUs

In my case it's a laptop with two cards built in. That's the reason for having a choice. Maybe you have just one single graphicboard? Otherwise under my Win10 there is the possibility by right-clicking the desktop-icon.
Nomad
Posts: 106

Re: GoPro Fusion - Rendering times / different CPUs / GPUs

@marksteffe482 Good idea to organize some rendering tests on different systems. You might get better participation on the Fusion Facbook page. There are over 1000 users participating. Here's a link to the page https://www.facebook.com/groups/goprofusion360/

Nomad
Posts: 106

Re: GoPro Fusion - Rendering times / different CPUs / GPUs

@marksteffe482 I would also be very clear and specific to the participants on the all settings to use so you get a tr Apples-to-Apples comparison. Also, give people the option to run it with ProRes and/or CineForm. I can't get CineForm renders to complete on my system and others have reported the same problem. Here are my resuls so far:

CineForm - crashed at approx. 95% complete - 5 minutes
ProRes - 3 minutes

 

System is i7-7700K, 16 GB, GTX 1080 Ti, Samsung 960 Pro SSD

GoPro
Posts: 229

Re: GoPro Fusion - Rendering times / different CPUs / GPUs

Hey  @toughstar7803,

 

If your computer has multiple graphics cards, then you should see a "Run with graphics processor" option when right-clicking the desktop icon. Hover over that, then select the "High performance" option. That's it!

 

~ Mowens

Hiker
Posts: 21

Re: GoPro Fusion - Rendering times / different CPUs / GPUs

I just finished stitching my first "real" video taken with the Fusion, it is a holiday performance that is about an hour long.  The stitching process took approximately 30 hours to complete and the finished file is almost 300gb in size.  My computer is an Intel i7-6850/32gb RAM/NVidia GeForce 960 video card.  During the stitching process my GPU was pegged at almost 100% and my CPU averaged around 50%.  The resulting file is so large that GoPro VR player chokes when i try to move to different times within the video, is this normal?  Also, does anyone have any specs on newer video cards?  I'm thinking I need to upgrade...

Highlighted
Nomad
Posts: 106

Re: GoPro Fusion - Rendering times / different CPUs / GPUs

[ Edited ]